= Program Flow =

User requests to see a square.

  1. DB program collects the object in the square and produces a appropriate Square object for the consumption of the 3D Game. Inside that square object will reside
    1. A bounding points description
    2. Square P
    3. a list Loci
      1. Common locus properties
      2. Type specific properties
      3. Bounding Box description
    4. a list of Objects